Data tracking enabled for statistical analysis & conditionals.
Yahtzee
Qwixx
Rules
Round: 1 / 13
Upper Section
Ones
Twos
Threes
Fours
Fives
Sixes
Total Score
0
Bonus (if >= 63)
0
Upper Total
0
Lower Section
3 of a Kind
4 of a Kind
Full House (25)
Small Straight (30)
Large Straight (40)
YAHTZEE (50)
Chance
Lower Total
0
GRAND TOTAL
0
Yahtzee Roll History & Probabilities
Tracks the final selection for each round. Red-tinted dice indicate dice that were held prior to the roll. Use this data to calculate conditional probabilities.
Round
Category Scored
Score
Roll 1
Roll 2
Roll 3
Qwixx Roll History & Probabilities
Tracks every roll made during the game to analyze standard distribution (sum of 2D6) versus independent colored die rolls.
Turn
White 1
White 2
White Sum
Red
Yellow
Green
Blue
Yahtzee Quick Rules
Objective: Score points by rolling 5 dice to make certain combinations across exactly 13 rounds.
Turn: Roll the dice up to 3 times. After each roll, you can hold any number of dice.
Scoring: Choose one category on the score sheet to fill in. If your dice don't match the requirements, you must "scratch" and take a 0.
Upper Bonus: Score 63 or more points in the upper section to get a 35-point bonus.
Qwixx Quick Rules
Objective: Score points by crossing out numbers from left to right.
The Golden Rule: Numbers must be crossed out from left to right. Once you cross out a number, you can never cross out any numbers to its left in that same row.
Turn: 1. Announce sum of white dice (anyone can cross). 2. Active player can combine 1 white + 1 colored die to cross in that color's row.
Locking: To cross the far right number (2 or 12), you must already have 5 crosses in that row. This automatically locks the row.
Penalties: If the active player crosses off zero numbers during their turn, they must take a penalty (-5 points).